fix memory leak in closing connections
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7 changed files with 98 additions and 42 deletions
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@ -1,5 +1,8 @@
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use std::time::Duration;
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pub const GRID_LENGTH: usize = 1;
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pub const HOST: &str = "0.0.0.0:7791";
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pub const IMAGE_SAVE_INTERVAL: Duration = Duration::from_secs(5);
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pub const HELP_TEXT: &[u8] = b"Flurry is a pixelflut implementation, this means you can use commands to get and set pixels in the canvas
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SIZE returns the size of the canvas
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