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Automated changes by the [update-flake-lock](https://github.com/DeterminateSystems/update-flake-lock) GitHub Action. ``` Flake lock file updates: • Updated input 'fenix': 'github:nix-community/fenix/f32a2d484091a6dc98220b1f4a2c2d60b7c97c64?narHash=sha256-99u/hrgBdi8bxSXZc9ZbNkR5EL1htrkbd3lsbKzS60g%3D' (2024-10-24) → 'github:nix-community/fenix/c9f079dab2456bd75da8539b7129f8aaea9d4a2d?narHash=sha256-xPyVQvwmze7zVa85B%2BhfR9W11q4Gs/Sy3TVZMaYIsq8%3D' (2024-10-25) • Updated input 'fenix/rust-analyzer-src': 'github:rust-lang/rust-analyzer/40492e15d49b89cf409e2c5536444131fac49429?narHash=sha256-jUDN4e1kObbksb4sc%2B57NEeujBEDRdLCOu9wiE3RZdM%3D' (2024-10-23) → 'github:rust-lang/rust-analyzer/6a67a4d3cd480dbbc3b1dec461a31b1bea1dfba4?narHash=sha256-op9TGD9sVZojTD6tgjmvH/49g9xyuT9mdjx7SQo10/Y%3D' (2024-10-24) ``` ### Running GitHub Actions on this PR GitHub Actions will not run workflows on pull requests which are opened by a GitHub Action. To run GitHub Actions workflows on this PR, run: ```sh git branch -D update_flake_lock_action git fetch origin git checkout update_flake_lock_action git commit --amend --no-edit git push origin update_flake_lock_action --force ``` Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> |
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| config.toml | ||
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| protocol.md | ||
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| test.js | ||
Flurry is a pixelflut compatible server written in rust with a focus on minimizing latency while keeping high performance.
Protocols
Multiple protocols are supported:
- Text: The default protocol, it is compliant with pixelflut but it defines some extra commands
CANVAS <id>: used to change to a completely seperate canvas, the amount and size is defined by the hostPROTOCOL <protocol name>: used to change to different protocols, the useable names are:- text: goes to the Text protocol
- binary: goes to the Binary protocol
- Binary: A binary analog to the text version, about twice as efficient with bandwidth, the commands are
- size:
0x73 <u8 canvas>-><u16 x> <u16 y> - help:
0x68-> help message (in UTF-8) - get pixel:
0x20 <u8 canvas> <u16 x> <u16 y>-><u8 red> <u8 green> <u8 blue> - set pixel rgb:
0x80 <u8 canvas> <u16 x> <u16 y> <u8 red> <u8 green> <u8 blue> - blend pixel rgba:
0x81 <u8 canvas> <u16 x> <u16 y> <u8 red> <u8 green> <u8 blue> <u8 blend> - set pixel grayscale:
0x82 <u8 canvas> <u16 x> <u16 y> <u8 white>
- size: