No description
Flake lock file updates:
• Updated input 'fenix':
'github:nix-community/fenix/d6a9ff4d1e60c347a23bc96ccdb058d37a810541?narHash=sha256-Jkqaw9O7WXTf5SHrK7xr9HpVU/mEPVg0Sp6s3AENC90%3D' (2024-10-15)
→ 'github:nix-community/fenix/2853e7d9b5c52a148a9fb824bfe4f9f433f557ab?narHash=sha256-bRo4xVwUhvJ4Gz%2BOhWMREFMdBOYSw4Yi1Apj01ebbug%3D' (2024-10-19)
• Updated input 'fenix/rust-analyzer-src':
'github:rust-lang/rust-analyzer/0319586ef2a2636f6d6b891690b7ebebf4337c85?narHash=sha256-BOCZ5osPOMh2BPHnkK4sVdTGj7sn47rBn1nxjrzWe5U%3D' (2024-10-14)
→ 'github:rust-lang/rust-analyzer/72b214fbfbe6f7b95a7877b962783bd42062cc0a?narHash=sha256-yODOuZxBkS0UfqMa6nmbqNbVfIbsu0tYLbV5vZzmsqI%3D' (2024-10-18)
• Updated input 'nixpkgs':
'github:nixos/nixpkgs/a3c0b3b21515f74fd2665903d4ce6bc4dc81c77c?narHash=sha256-nsNdSldaAyu6PE3YUA%2BYQLqUDJh%2BgRbBooMMekZJwvI%3D' (2024-10-14)
→ 'github:nixos/nixpkgs/4c2fcb090b1f3e5b47eaa7bd33913b574a11e0a0?narHash=sha256-/uilDXvCIEs3C9l73JTACm4quuHUsIHcns1c%2BcHUJwA%3D' (2024-10-18)
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| .github/workflows | ||
| .vscode | ||
| src | ||
| .envrc | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| config.toml | ||
| flake.lock | ||
| flake.nix | ||
| protocol.md | ||
| README.md | ||
Flurry is a pixelflut compatible server written in rust with a focus on minimizing latency while keeping high performance.
Protocols
Multiple protocols are supported:
- Text: The default protocol, it is compliant with pixelflut but it defines some extra commands
CANVAS <id>: used to change to a completely seperate canvas, the amount and size is defined by the hostPROTOCOL <protocol name>: used to change to different protocols, the useable names are:- text: goes to the Text protocol
- binary: goes to the Binary protocol
- Binary: A binary analog to the text version, about twice as efficient with bandwidth, the commands are
- size:
0x73 <u8 canvas>-><u16 x> <u16 y> - help:
0x68-> help message (in UTF-8) - get pixel:
0x20 <u8 canvas> <u16 x> <u16 y>-><u8 red> <u8 green> <u8 blue> - set pixel rgb:
0x80 <u8 canvas> <u16 x> <u16 y> <u8 red> <u8 green> <u8 blue> - blend pixel rgba:
0x81 <u8 canvas> <u16 x> <u16 y> <u8 red> <u8 green> <u8 blue> <u8 blend> - set pixel grayscale:
0x82 <u8 canvas> <u16 x> <u16 y> <u8 white>
- size: