diff --git a/packages/default.nix b/packages/default.nix index b1ab90a..cca4253 100644 --- a/packages/default.nix +++ b/packages/default.nix @@ -25,5 +25,6 @@ forAllSystems ( autopelago = call ./autopelago; fuzzel-launch = call ./fuzzel-launch.nix; fuzzel-power = call ./fuzzel-power.nix; + vvvvvv-ap = call ./vvvvvv-ap; } ) diff --git a/packages/vvvvvv-ap/default.nix b/packages/vvvvvv-ap/default.nix new file mode 100644 index 0000000..bb311e6 --- /dev/null +++ b/packages/vvvvvv-ap/default.nix @@ -0,0 +1,56 @@ +{ + pkgs, + ... +}: +pkgs.stdenv.mkDerivation rec { + pname = "vvvvvv-ap"; + version = "0.5.1-2"; + + src = pkgs.fetchFromGitHub { + owner = "N00byKing"; + repo = "VVVVVV"; + rev = "AP0.5.1-2"; + fetchSubmodules = true; + hash = "sha256-v7V/1HgT+jYjzbasvoZbJRylC3HjdWeJVtdP1Bsh5bs="; + }; + sourceRoot = "${src.name}/desktop_version"; + + # data.zip is non-redistributable, so we require the user to provide it themselves + src-data = pkgs.requireFile { + name = "data.zip"; + url = "your copy of the game"; + sha256 = "1q2pzscrglmwfgdl8yj300wymwskh51iq66l4xcd0qk0q3g3rbkg"; + }; + + nativeBuildInputs = with pkgs; [ cmake ]; + buildInputs = with pkgs; [ + openssl + SDL2 + ]; + + # fix the lack of an executable getting created + patchPhase = '' + echo ' + if(TARGET VVVVVV) + install(TARGETS VVVVVV RUNTIME DESTINATION bin) + endif() + ' >> CMakeLists.txt + ''; + + postInstall = '' + cp "${src-data}" "$out/bin/" + ''; + + preFixup = '' + substituteInPlace $out/lib/pkgconfig/zlib.pc \ + --replace-fail 'sharedlibdir=''${exec_prefix}//' 'sharedlibdir=' \ + --replace-fail 'libdir=''${exec_prefix}//' 'libdir=' \ + --replace-fail 'includedir=''${exec_prefix}//' 'includedir=' + ''; + + enableParallelBuilding = true; + + meta = { + mainProgram = "VVVVVV"; + }; +}