make the colors of display frag better

This commit is contained in:
Noa Aarts 2024-03-03 21:38:53 +01:00
parent 363bda0e27
commit d546a7ed36

View file

@ -9,8 +9,8 @@ uniform float frame_part;
in highp vec2 texCoords; in highp vec2 texCoords;
out vec4 stateColor; out vec4 stateColor;
const vec4 bgColor = vec4(0.15, 0.02, 0.18, 1.0); const vec4 bgColor = vec4(38.0/255.0, 5.0/255.0, 46.0/255.0, 1.0); // #26052e
const vec4 fgColor = vec4(0.58, 0.06, 0.68, 1.0); const vec4 fgColor = vec4(148.0/255.0, 15.0/255.0, 173.0/255.0, 1.0); // #950fad
void main() { void main() {
vec2 canvasSize = vec2(textureSize(tex2D, 0)); vec2 canvasSize = vec2(textureSize(tex2D, 0));