# this is the config for Automapaper [display] # name of the display in wayland name = "DP-2" # the horizontal cell amount to simulate horizontal = 256 # the vertical cell amount to simulate vertical = 144 # target simulation ticks per second tps = 30 # automaton shader # this has access to the previous state, which is a (horizontal, vertical) sized texture2D that uses the rgba values state_frag="/home/noa/.config/automapaper/state.frag" # initial state / reset shader # this has access to the resolution, and the time since the program was started init_frag="/home/noa/.config/automapaper/init.frag" # scaling/display shader # this has access to the current and previous state to display display_frag="/home/noa/.config/automapaper/display.frag" # the amount of cycles before the init_frag shader reruns cycles = 2500 # the amount of frames to display per state tick frames_per_tick = 1