187 lines
6.1 KiB
Nix
187 lines
6.1 KiB
Nix
{ lib, config, pkgs, inputs, nix-colors, ... }:
|
|
let
|
|
cfg = config.modules.automapaper;
|
|
in
|
|
{
|
|
options.modules.automapaper = {
|
|
enable = lib.mkEnableOption "enable automapaper";
|
|
hyprland = lib.mkEnableOption "enable hyprland exec-once integration";
|
|
default-configuration = {
|
|
init = lib.mkOption
|
|
{
|
|
type = lib.types.str;
|
|
description = "the shader executed to get the state for the initialisation, and re-initialisation steps";
|
|
default = ''
|
|
#version 310 es
|
|
precision highp float;
|
|
|
|
uniform float time;
|
|
uniform vec2 resolution;
|
|
|
|
out vec4 stateColor;
|
|
|
|
float PHI = 1.61803398874989484820459; // Φ = Golden Ratio
|
|
|
|
float gold_noise(in vec2 xy, in float seed){
|
|
return fract(tan(distance(xy*PHI, xy)*seed)*xy.x);
|
|
}
|
|
|
|
void main( void ) {
|
|
|
|
vec2 position = gl_FragCoord.xy;
|
|
float color = gold_noise(position.xy, fract(time));
|
|
|
|
|
|
stateColor = vec4(step(0.3, color), 0,0,step(0.3, color));
|
|
}'';
|
|
};
|
|
state = lib.mkOption {
|
|
type = lib.types.str;
|
|
description = "the shader executed to increment the state to the next generation";
|
|
default = ''
|
|
#version 310 es
|
|
precision highp float;
|
|
|
|
uniform sampler2D state;
|
|
uniform vec2 scale;
|
|
|
|
out vec4 stateColor;
|
|
|
|
vec4 get(int x, int y) {
|
|
return texture(state, (gl_FragCoord.xy + vec2(x, y)) / scale);
|
|
}
|
|
|
|
void main() {
|
|
int sum = int(get(-1, -1).r +
|
|
get(-1, 0).r +
|
|
get(-1, 1).r +
|
|
get( 0, -1).r +
|
|
get( 0, 1).r +
|
|
get( 1, -1).r +
|
|
get( 1, 0).r +
|
|
get( 1, 1).r);
|
|
vec4 current = get(0,0);
|
|
if (sum == 3) {
|
|
stateColor.r = 1.0;
|
|
stateColor.g = 1.0;
|
|
} else if (sum == 2) {
|
|
stateColor = current;
|
|
if (current.r == 0.0) {
|
|
stateColor.g = max(current.g - 0.01, 0.0);
|
|
}
|
|
} else {
|
|
stateColor = vec4(0.0, max(current.g - 0.01, 0.0), 0.0, 1.0);
|
|
}
|
|
}'';
|
|
};
|
|
display = lib.mkOption {
|
|
type = lib.types.str;
|
|
description = "the shader executed to display the state to the monitor";
|
|
default = ''
|
|
#version 310 es
|
|
precision
|
|
highp
|
|
float;
|
|
|
|
uniform sampler2D tex2D;
|
|
uniform sampler2D old2D;
|
|
uniform ivec2 resolution;
|
|
uniform float frame_part;
|
|
|
|
in highp vec2 texCoords;
|
|
out vec4 stateColor;
|
|
|
|
const vec4 bgColor = ${nix-colors.lib.conversions.hexToGLSLVec config.colorScheme.palette.background_paper};
|
|
const vec4 fgColor = ${nix-colors.lib.conversions.hexToGLSLVec config.colorScheme.palette.foreground_paper};
|
|
|
|
void main() {
|
|
vec2 canvasSize = vec2 (textureSize (tex2D, 0));
|
|
vec4 state = texture (tex2D, texCoords);
|
|
vec4 ostate = texture (old2D, texCoords);
|
|
|
|
vec2 localCoords = fract (gl_FragCoord.xy / vec2 (resolution) * canvasSize);
|
|
localCoords = localCoords - 0.5;
|
|
float dist = sqrt (dot (localCoords, localCoords));
|
|
|
|
float size = smoothstep (0.0, 1.0, pow(mix(ostate.g,state.g, frame_part), 3.0)) * 0.35;
|
|
float mask = 1.0 - step (size, dist);
|
|
|
|
float brightness = mix (ostate.r, state.r, frame_part) + 0.2 * pow(mix(ostate.g,state.g, frame_part), 3.0);
|
|
stateColor = mix (bgColor, fgColor, brightness * mask);
|
|
} '';
|
|
};
|
|
horizontal = lib.mkOption {
|
|
type = lib.types.int;
|
|
default = 10;
|
|
};
|
|
vertical = lib.mkOption {
|
|
type = lib.types.int;
|
|
default = 10;
|
|
};
|
|
tps = lib.mkOption {
|
|
type = lib.types.int;
|
|
description = "the target amount of ticks to simulate each second";
|
|
default = 30;
|
|
};
|
|
cycles = lib.mkOption {
|
|
type = lib.types.int;
|
|
description = "the amount of state increments before the init shader is called again";
|
|
default = 2500;
|
|
};
|
|
frames_per_tick = lib.mkOption {
|
|
type = lib.types.int;
|
|
description = "the amount of times to call the display shader for each iteration of the state shader";
|
|
default = 1;
|
|
};
|
|
};
|
|
};
|
|
|
|
config = lib.mkIf cfg.enable
|
|
{
|
|
wayland.windowManager.hyprland.settings.exec-once =
|
|
let
|
|
mkDisplayConfig = conf:
|
|
let
|
|
init = builtins.toFile "init.frag" conf.init;
|
|
state = builtins.toFile "state.frag" conf.state;
|
|
display = builtins.toFile "display.frag" conf.display;
|
|
in
|
|
''
|
|
[display]
|
|
name="${conf.name}"
|
|
horizontal=${builtins.toString conf.horizontal}
|
|
vertical=${builtins.toString conf.vertical}
|
|
tps=${builtins.toString conf.tps}
|
|
state_frag="${state}"
|
|
init_frag="${init}"
|
|
display_frag="${display}"
|
|
cycles=${builtins.toString conf.cycles}
|
|
frames_per_tick=${builtins.toString conf.frames_per_tick}
|
|
'';
|
|
confFile =
|
|
let
|
|
def = config.modules.automapaper.default-configuration;
|
|
in
|
|
conf: builtins.toFile "${conf.name}.toml" (mkDisplayConfig {
|
|
name = conf.name;
|
|
horizontal = builtins.div conf.horizontal def.horizontal;
|
|
vertical = builtins.div conf.vertical def.vertical;
|
|
tps = def.tps;
|
|
state = def.state;
|
|
init = def.init;
|
|
display = def.display;
|
|
cycles = def.cycles;
|
|
frames_per_tick = def.frames_per_tick;
|
|
});
|
|
in
|
|
lib.mkIf cfg.hyprland (
|
|
builtins.map
|
|
(
|
|
conf:
|
|
"${inputs.automapaper.packages.${pkgs.system}.default}/bin/automapaper -C ${confFile conf}"
|
|
)
|
|
config.modules.hyprland.displays
|
|
);
|
|
};
|
|
}
|
|
|